Overview of the Supplies of Warpath.
Supplies are an integral part of the gameplay of Warpath. There are several types of supplies from supplies that act largely as currency to supplies that used exclusively to upgrade units or supplies solely for the construction of buildings and their upgrades. Nearly all goals revolve around acquiring supplies to then spend those supplies to increase the power of one's camp with upgrades across all aspects.
||Essential for keeping many of the war machines running, and a great item for trading.|
||Cold hard cash acquired through the selling of junk war bonds. Waving some funds around is the best way to get anything you could possibly want.|
||Cold hard metal that is best used to make war machines but can also be used for trading. Waving some of this around is the best way to get anyone to stay away from you.|
||The most important part of any war, the people to fight it. Reserves are acquired gradually over time and are used in the recruitment process of units.|
||The spoils of war, gold is a universal currency and can be used for buying or incentivizing others to rush their current jobs. Found in supply caches across the map and a reward for Events and Daily Missions.|
||A common building material for simple buildings, wood planks are the first building material to construct buildings.||Level 1 Factory|
||Another common building material for simple buildings, bricks are a relatively early unlock and make up the bulk of construction along with wood planks.||Level 4 Factory|
||The basic bag of powdered cement. Mixing with water creates a sturdy material for the construction of more robust buildings.||Level 8 Factory|
||Sturdy and relatively hard to come by, I-beams are great for the construction of sturdy and reliable buildings.||Level 13 Factory|
||Largely a product of the oil age, liquid asphalt is a versatile material used from the covering of roads and roofs to the lining of walls and waterproofing.||Level 20 Factory|
||Concrete reinforced with steel rebar makes this the sturdiest building material around. Near exclusively used for high-level buildings.||Level 27 Factory|
||Necessary for the upgrading of Units; used in conjunction with Arms EXP.|
||Necessary for the upgrading of Units; used in conjunction with Ammunition.|
||Used to modify infantry, vehicles, artillery, and aircraft to greatly increase unit strength.|
Components and Arms Coupons
Universal components are used for the creation of Units. A unit can be assembled when x50 components are acquired, with silver components crafting 4-stared units and gold components crafting 5-stared units
Arms Coupons are acquired by completing several different tasks and can be accumulated to draw units from the chest store, with a percentage chance of getting a 3-star, 4-star, and 5-star unit.
Manufacturing components are used for manufacturing parts for Units. These components can be acquired through several methods, the most common of which is disassembling unneeded unit parts. Chest of components will also be acquired during play. These chests contain a significant quantity of components and, depending on the chest, either common, quality or superior components.
Common components can be turned into quality components easily as well by combining 100 commons for 1 quality. The same applies to superior components, 100 quality for 1 superior component. Each craft also costs an additional 500 Military funds.
Common components can be easily obtained by disassembling unused parts or bought at 20 alliance points per 50 from the campaign store.
As of patch 1.08, several components were removed and the manufacturing components system of was greatly simplified. Both Casted components and Stamped components are no longer obtainable leaving only 5 base components to use for crafting. Previously obtained components of that type were replaced with the new universal components.
Universal components can be used for crafting of any unit part, each in the same quantities as regular components
Removed in patch 1.08
Energy Drinks are a resource associated with the commander profile. Energy naturally refills as time progresses and is used when engaging with Raven units and other activities on the world map. Energy can be refilled to quickly get back into the action with small, medium, and large energy drinks.
Rush items are a common reward for Daily Missions and other Events. They are essential for quickly acquiring resources or upgrades that take hours to produce or research without spending Gold to do so. However, they are entirely optional, and production and research will progress normally without rushing.
||Can be used to rush either technology of production. Useful for any occasion.||1-minute|
||Can only be used when rushing development in the Research Center.||1-minute|
||Can only be used when rushing development in the Engineering Center.||1-minute|
Officer resources are upgrade resources that can be used for Officers. Strategies are universal and can be used on to upgrade their level to unlock their abilities. Statues are specific to each officer (a universal statue does exist) that can be used to upgrade the abilities unlocked through strategies. These statues are found by completing Officer Missions.
Basic, Advanced, and Expert Strategies are used to increase the level of an Officer. Basic strategies give a moderate 10k boost to officer experience, while advanced strategies give a large 50k boost, and Expert Boosts offer a significant 200k increase.
- Best practice would be to save Advanced Strategies for higher levels when Officer Missions and basic strategies offer little gain.
Statues are used to increase the level of their associated tactical skills. Gold Officer Statues can be used to obtain specific officer statues. Universal statues can be used on any officer, but can only be used when leveling up a skill, eg. you have 5 Borden statues and 5 universal statues, these statues can then be used to level a skill up to level 2.